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Intelligent Physiotherapy Through Procedural Content Generation
conference contributionposted on 2023-09-01, 13:59 authored by Shabnam Sadeghi Esfahlani, Tommy Thompson
This paper describes an avenue for artificial and computational intelligence techniques applied within games research to be deployed for purposes of physical therapy. We provide an overview of prototypical research focussed on the application of motion sensor input devices and virtual reality equipment for rehabilitation of motor impairment: an issue typical of patients of traumatic brain injuries. We highlight how advances in procedural content generation and player modelling can stimulate development in this area by improving quality of rehabilitation programmes and measuring patient performance.
Conference proceedingExperimental AI in Games: Papers from the AIIDE Workshop AAAI Technical Report WS-16-22
Name of eventThe Workshop Program of the Association for the Advancement of Artificial Intelligence’s Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-16)
Event start date2016-10-08
Event finish date2016-10-09