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Intelligent Physiotherapy Through Procedural Content Generation
conference contribution
posted on 2023-09-01, 13:59 authored by Shabnam Sadeghi Esfahlani, Tommy ThompsonThis paper describes an avenue for artificial and computational
intelligence techniques applied within games
research to be deployed for purposes of physical therapy.
We provide an overview of prototypical research
focussed on the application of motion sensor input devices
and virtual reality equipment for rehabilitation of
motor impairment: an issue typical of patients of traumatic
brain injuries. We highlight how advances in procedural
content generation and player modelling can
stimulate development in this area by improving quality
of rehabilitation programmes and measuring patient
performance.
History
Page range
27-30ISBN
978-1-57735-773-5Conference proceeding
Experimental AI in Games: Papers from the AIIDE Workshop AAAI Technical Report WS-16-22Name of event
The Workshop Program of the Association for the Advancement of Artificial Intelligence’s Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-16)Location
Burlingame, CAEvent start date
2016-10-08Event finish date
2016-10-09File version
- Other
Language
- eng